Author Topic: iDroid MoJo 1.0.5 Release Announcement  (Read 7836 times)

Offline nickp666

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iDroid MoJo 1.0.5 Release Announcement
« on: December 16, 2010, 08:31:06 PM »
On behalf of the iDroid dev team, I am proud to announce the immediate availability of iDroid MoJo v1.0.5

This release is for iPhone 2G,  iPhone 3G & iPod Touch 1G and is available via bootlace or as a binary package.

IF YOUR DEVICE IS NOT STATED ABOVE THEN IT IS NOT SUPPORTED - WE DO NOT HAVE ETA'S ON OTHER PORTS AT THE MOMENT.

BEFORE YOU DOWNLOAD, PLEASE SEE THE KNOWN ISSUES SECTION - THIS WILL SAVE US SOME SUPPORT TIME BY EXPLAINING SOME KEY ISSUES

What is this?
This is the iDroid Project's fifth minor release of Android Froyo for iDevices, built from the community source code repos at http://www.github.com/iDroid-Project

Changelog
There have been a large amount of changes across all of our repositories, some of the more key ones are summarised here, but I would suggest checking our Github organisation for a full changes list.

Android
  • Software button emulation (Send, Home & Back) - Pull down the notification bar and you'll see them
  • Added 06.15.00 baseband ultrasn0w unlock
  • Adhoc patch applied to wpa_supplicant
  • Seperated iPhone and iPod build configurations
  • Heavily dieted iPod touch 1G builds (A large amount of telephony based apps removed from builds - dialer is left in because androids MID target is broken and until we fix it, removing dialer causes stability problems - big thanks go to rekoil for sending me an ipt1g so that I can work on it)
  • Initial refactoring/tidy up of radio interface libraries
  • DNS Fix merged back into main init.rc
  • SD Emulation property set merged back into main init.rc
  • Minor bugfixes to ADWLauncher
  • Added busybox and symlinked common commands
  • Added bourne again shell (Bash)
  • Switched from Gallery3D to Gallery (Gallery3D is useless without hardware acceleration, and this one works!)
  • Switched default shell in terminal emulator to Bash

Kernel
  • Implemented wm8991_set_bias_level that Wolfson didnt (iPhone 3G audio codec)
  • Fixed a missing include in composite.c
  • Restored volume button functionality (Now that we have software buttons)

openiBoot
  • No new openiBoot release is shipped with this version (The same version as the previous release is included), nothing has changed in the stable branch since the last release (A lot of heavy refactoring has been completed and a lot of openiboot re-written in preparation for the next release and support for newer devices but it is not ready for GA yet)

openiboot tools
  • NOTE - We used to bundle openiboot tools in with our releases up until now, due to the size of the tools now that we have windows versions and OSX versions we have decided to remove them from the release packages - you can get them (Installers are available too) at http://idroid.nickpack.com/openiBoot/Tools

Known Issues
  • Loopback devices are presently not cleanly unmounted (as has been the case since day 1), as a result an integrity check is forced at startup slowing down boot time a little.
  • Power Management - A large amount of progress has been made on power management in recent releases, but as yet not all device drivers have suspend/resume in them & we are still lacking CPU idle/clock gating so there is still a lot of work to be done before we achieve optimum battery life.

ISSUES SPECIFIC TO THIS RELEASE:
SIM Pin Support
Sim pin support is implemented in this release for all basebands, there is however at this point one caveat for some iPhone 3G basebands and those of you with an iPhone 2G - 3G ultrasn0w compatible baseband versions are not affected by this issue, only applicable to basebands that rely on a wildcard unlock and those that are pre ultrasn0w.

Wildcard unlock/iPhone 2G users will be able to enter their pin successfully and the baseband will unlock at the ril level, however android itself never actually sees this happen, therefore you have to go into Settings and enable airplane mode, then disable it again to get android to see that the baseband is unlocked - this will be fixed in a later release once the baseband communications layer has been rewritten - we figured that some sim pin support was better than none at all for the moment.

Hardware button mapping
We have restored volume button functionality in this release, we have not yet approached the configuration you voted for in the button config poll - there are some technical challenges preventing it and it has also sparked a large amount of debate amongst the development team, therefore for the moment the button configuration is as follows:

Software buttons: send, home, end
Hardware buttons:
  • Hold/lock - back
  • Home - menu
  • Volume up - volume up (Not applicable to ipt builds)
  • Volume down - volume down (Not applicable to ipt builds)

We will discuss this more and address the problems at a later date.

FAQ/User guide
ddominator has gone to great lengths to provide FAQ's and general usage information for iDroid, before posting please take a moment to read these, as a lot of common questions are already answered.

User Manual - http://www.idroidproject.org/wiki/User_Manual
FAQ - http://www.idroidproject.org/wiki/FAQ

Reporting Issues/Requesting Features
Please remember, this is alpha quality software - there is still a lot to be done.

We have a development tracker system set up to take bug reports and feature requests which you can find at: http://dev.idroidproject.org - please take the time to report any issues you find there.

Please take the time to file a proper bug report, 'iDroid is slow' is not constructive, and is a waste of developers time to answer, please if you wish to raise an issue be as specific as you can, this will greatly increase the chances of your issue being resolved and reduces the workload of the developers drastically.

Getting Help
You can get help by posting in the relevant board on the forum, you can also find the developers and other users in #iphonelinux and #idroid-dev on irc.osx86.hu

Source Code/Contributing
Our source code is hosted on github: http://github.com/iDroid-Project

If you are a developer with Kernel experience, C, Java, C++ or ARM assembler skills and would like to help, feel free to speak to us on IRC in #idroid-dev, we'd be happy to help you get started.

Please honour the licences of the respective code and our Open Source ethos by sharing any changes/improvements you make to it.

Downloads
DONT FORGET TO REPORT YOUR BUGS/ISSUES ON OUR ISSUE TRACKER - WE CANNOT FIX PROBLEMS WE DONT KNOW ABOUT!

You can update to this release directly from Bootlace - http://www.idroidproject.org/wiki/Bootlace

For manual installers releases for all platforms are available for download now at: http://idroid.nickpack.com/iDroid/official/iDroid-Project/

Team/Contributers/Thanks
A full list of contributers and team members is available at: http://www.idroidproject.org/wiki/Team
« Last Edit: December 18, 2010, 07:53:22 PM by nickp666 »
http://dev.idroidproject.org - iDroid Project Community Issue Tracker

http://idroid.nickpack.com - My iDroid File Dump

http://github.com/iDroid-Project - Repos

Offline nickp666

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #1 on: December 18, 2010, 09:04:18 PM »
EDIT: synced
« Last Edit: December 18, 2010, 09:32:51 PM by nickp666 »
http://dev.idroidproject.org - iDroid Project Community Issue Tracker

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Offline Sususegar

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #2 on: December 19, 2010, 03:22:12 AM »
Bootlace wrote unable to check for updates and its still on MoJo 1.0.4.1 in the front page, no matter how many times i refreshed, is there something wrong with my connection or what?  :-\
Android + iOS. This changes everything. Again

Offline Droid_junkie

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #3 on: December 19, 2010, 03:58:21 AM »
x2, wifi is turned on, got valid ip address, go into idroid tab in bootlace and says can not check for update

Offline Zeta0134

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #4 on: December 19, 2010, 04:24:44 AM »
Chiming in on this one. When it was first posted I went and tried to update and it was working grand, but I [Home] canceled it because my battery was dying. Now, several hours later, it says it can't check for updates.

Offline peacockhung

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #5 on: December 19, 2010, 09:00:31 AM »
Guys, follow them in Twitter please.

Quote
@nidawson

The iDroid install part of Bootlace will be down until some point tomorrow. If you grabbed the 1.0.5 release and it broke wait for a fix.

8 hours ago via Echofon

Got it?

Offline Neonkoala

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #6 on: December 19, 2010, 11:48:50 AM »
Problems should be fixed. New packages are up.
iPhone 3G | iPhone 4

Offline campi9

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #7 on: December 19, 2010, 01:43:11 PM »
with bootlace everything is gone perfectly. 1.0.5 fixed sd card and wifi bugs. I'm now trying to download any AdnroidMarket alternatives like http://www.androidpit.com/en/android/market/app-center or http://andappstore.com/AndroidApplications/ but every time i try to download a market, when i'm installing it i receive an error saying 'Parse error - there is a problem parsing the package' . What's going wrong?? why,how can i solve?
Thanks very much,everything is going fantastic with this project.
Davide

Offline ddominator

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #8 on: December 19, 2010, 02:15:39 PM »
with bootlace everything is gone perfectly. 1.0.5 fixed sd card and wifi bugs. I'm now trying to download any AdnroidMarket alternatives like http://www.androidpit.com/en/android/market/app-center or http://andappstore.com/AndroidApplications/ but every time i try to download a market, when i'm installing it i receive an error saying 'Parse error - there is a problem parsing the package' . What's going wrong?? why,how can i solve?
Thanks very much,everything is going fantastic with this project.
Davide
For now the Project is concerned with getting Android OS working properly before we go into the userland stuff like Market and alternatives.  It's a 3rd party App that the Project has not fully tested or played with so we cannot completely answer or give solutions/workarounds.  I think it would be best to ask help from the said App's support area/forum. Or maybe someone else on the forums has the same problem and found the solution, please help campi9.
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Offline campi9

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #9 on: December 19, 2010, 02:18:01 PM »
thank you very much!

Offline lenarto

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #10 on: December 19, 2010, 03:31:20 PM »
Grats on the new release ! I hope it's not just patches and workarounds this time  :P
I just installed it manually and it booted on first try. Wifi works without dns issue. Cannot test calls, no credits in my account.
Cannot connect using adb, will keep toying with it.

I guess that's our holiday gift from the dev team, thanks ! It just seems more stable every time.

Offline hedmo

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #11 on: December 19, 2010, 07:08:40 PM »
updateded today and have to say that it works realy good

ringtones works
wifi works
sdcard mounting is working good
calling works
sms works
switching themes work
installing apps works
gallery works super

campi9

for me andappstore and androidpit works

super good job guys

regards

Offline campi9

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #12 on: December 19, 2010, 09:51:21 PM »
mm...it's a fantastic release,i hope to find a solution for that store and than is quite usable!

Offline Zeta0134

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #13 on: December 19, 2010, 10:22:34 PM »
Wow. Just set up Gmail as an exchange server, and suddenly Email, Contacts, and Calendar. That's new. I remember not getting that to work in 1.0.4.1.

And among all of this? The phone actually gained around 5% on the charger. It charges! Woo! I don't know what you did to make it work, but it charges! It used to slowly drain on the charger.

It still gets really hot, but whatever, woot progress!

The Gallery works like a charm. The software buttons are functional, but I'm not crazy about them-- it's difficult to consistently pull down the notification area because of my case, I keep missing and touching right underneath it. (That's not your fault, it's mine for having the silly case.) I tried installing a live wallpaper with no luck, it installs but doesn't show up. Not surprised, I don't think they were working before.

Wonderful progress nonetheless. I'd test out the ad-hoc support, but naturally, I just bought a wireless router last week, mostly to get Android to work properly, so it's not needed. Ahh Murphy, how your influence does permeate throughout all aspects of development.

-Zeta

Offline ddominator

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Re: iDroid MoJo 1.0.5 Release Announcement
« Reply #14 on: December 19, 2010, 11:30:34 PM »
Wow. Just set up Gmail as an exchange server, and suddenly Email, Contacts, and Calendar. That's new. I remember not getting that to work in 1.0.4.1.

And among all of this? The phone actually gained around 5% on the charger. It charges! Woo! I don't know what you did to make it work, but it charges! It used to slowly drain on the charger.

It still gets really hot, but whatever, woot progress!

The Gallery works like a charm. The software buttons are functional, but I'm not crazy about them-- it's difficult to consistently pull down the notification area because of my case, I keep missing and touching right underneath it. (That's not your fault, it's mine for having the silly case.) I tried installing a live wallpaper with no luck, it installs but doesn't show up. Not surprised, I don't think they were working before.

Wonderful progress nonetheless. I'd test out the ad-hoc support, but naturally, I just bought a wireless router last week, mostly to get Android to work properly, so it's not needed. Ahh Murphy, how your influence does permeate throughout all aspects of development.

-Zeta
Live wallpaper will not work until GPU is ported.  I'm glad it's working well for you.
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